#include "gui/objects/segments/GUIRouteSegment.h"

namespace gui {

GUIRouteSegment::GUIRouteSegment(double width, MapPoint* origin, MapPoint* destination) :
	GUIRoadSegment(width, origin, destination) {
	this->setTexture("res/img/route.bmp", 0, 0, 255, false);
}

GUIRouteSegment::~GUIRouteSegment() {

}

}
